﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using SoGame.ViewModels;
using System.Windows.Controls.Primitives;

namespace SoGame.Views
{
    /// <summary>
    /// Interaction logic for ReconnaissanceView.xaml
    /// </summary>
    public partial class ReconnaissanceView : UserControl
    {
        public ReconnaissanceView()
        {
            InitializeComponent();
            
        }

        private void Button_Click(object sender, RoutedEventArgs e)
        {
            ReconnaissanceViewModel model = (sender as Button).DataContext as ReconnaissanceViewModel;
            model.KinectUp();
        }

        private void Button_Click_1(object sender, RoutedEventArgs e)
        {
            ReconnaissanceViewModel model = (sender as Button).DataContext as ReconnaissanceViewModel;
            model.KinectDown();

        }
    }
}
